Tuesday, September 29, 2009

ROTF Superion Vs. Supelink Superion

Well, many collectors who have waited so long for a Neo G1 Superion, got their wish with Target's exclusive Universe/ROTF Superion giftset this year for the realese of the movie, and released a few months back for Europe in the Universe line were pleased. Then, they are those who fought tooth and nail for collecting all 5 pieces from the original Enrgon series, or spent $100+ for the Superlink Giftset...well look no further, becasue I have both. It seems that Hasbro made a good call in releasing the set, but a bad call in making sure everything was 100% as far as paint applications and quality of plastic. It has seemed the ROTF/Universe set suffers from mold degradation after repaeted use, and though not so much dissapointed. compared to the Energon/Superion set, it feels like a high quality KO.

Well her's some pics to feast on. Have fun until the next post.

Sunday, July 12, 2009

Coming soon.....Zeta Gundam

I build model kits too. I will have this ready by Sunday.


Saturday, July 11, 2009

My transformers--- City Commander and Shadow Commander

I really enjoy looking at these guys, and FansProject or FP, knows exactly how to make them. For years we begged Hasbro to make a better Ultra Magnus, but we never did get that one.

because of this image:

All we got was this:

Hasbro has cheapened its way out of making a real Ultra Magnus, and just gave us a white repaint of Optimus Prime. Well it’s not that, we have always seen Ultra Magnus in his armored glory. That has given him a clear distinction of being the other "white Prime" who role is to do "?".

But this City Commander armor, which is of course due to the whole copyright of UM by both Takara and Hasbro, has given us our own version of Ultra Magnus. This piece is a masterpiece to behold; I can't stop looking at my City Commander. Then FP bedazzled us with a Shadow Commander, which is just as nice. However, the nostalgia coming from the City Commander armor is a little harder to resist when you are playing with it.

FP has two more armors coming, the 500 piece limited edition set for the Powered Commander, which goes with the Classics Optimus Prime, and the D.I.A Powered Commander mass retail set, which goes with the Henkei version of Optimus Prime AKA Convoy. I will hope to get these soon, but I'm two-thirds the way right now, so enjoy some favorite pics of my favorite TF.


Friday, July 10, 2009


This one just has to be my favorite system. Most uncommonly known by it's code name "Revolution", it has to be hands down the best system around for your monies.


Well you get to do alot that you can't do with other systems, you get to finally interact with your game. Nintendo is smart enough to bring you cutting edge techology instead of super-glorified HD graphics of the current big no.1 and no.?

However, they haven't really released the main specs of the system. However since owning one, I see the graphics as a step above the Gamecube, another underated system.

Now there are the flagship titiles using Mario, such as "Super Mario Galaxy", "Mario Kart", and "Sonic and Mario Olympic games". However, there are others that are just as good, such as "No More Heroes", and "Mad World", which are more for the adult player, something Nintendo forgotten about with the Gamecube and N64

When I got my Wii, it came with "Wii Sports", a fun game which has tennis, baseball, boxing, and my favourite, bowling. Bowling with the Wii is the equivalent of going to the actual bowling alley. It gets hectic in my house so we wind up playing extra hard. Your arm controls the motion with the WiiMote to actually simulate holding a bowling ball. You get an intense workout trying to go for the all famed six pack!!

The only downside I see with owning a Wii is getting the extra accessories to go with your Wii. If you have a famliy, you need two Wiimotes, the standard bluetooth controller to access the Wii. You'll need the Nunchuck, to play boxing on "Wii Sports". You get one WiiMote, and a Nunchuck when you get your Wii right out the box.

If you use the rumble feature on your WiiMote, you will drain the life of the batteries pretty quickly, so a charging station will be needed. Also, to get a good deal on a second WiiMote, I would pick up "WiiPlay". This game comes with a bonus WiiMote and some minor games to play like billiards, and target shoot. Playing target shoot remined me of playing "Duck Hunt from the old 8-bit days.

Once you get the extra accessories, you will have lots of fun for you and your family.

We do have limited specs though, I will list them here and compare them to the Gamecubes specs.


IBM Broadway 729MHz
ATI Hollywood 243MHz
Up to 480p
(Internet Connectivity)
WiFi 802.11 b/g


CPU: 128-bit custom IBM Gekko PowerPC (485MHz)
GPU: ATI Flipper (162MHz)
Graphics: Chip developed by NEC
Colors: 16.7 million on screen
Polygons: 20 million per second
Game Media: 1.5GB 8cm optical disk developed by Matsushita/Panasonic
Resolution: 640x480 pixels
Sound: 16-bit Macronix DSP Sound Processor

Looks like with these specs, it's not a big jump from a Gamecube to a Wii like how the XBOX was to an XBOX 360.

Now some pictures to show eveyone.

and for those who don't have WiFi...here's a cool gadget to get you wired for online play:

Sunday, March 22, 2009

Playstation 3, hmmmm....

I'm starting off with the different PS3's that are available. You will notice that there have been many revisions of the PS3, the 20GB , 60GB, 80GB v1, the 40GB, the 80GB v2, and the whooper, the 160GB model.

You may or may not have heard, but the 20gb, and the 60gb have been eliminated. Sony's reason was they were expensive to make. I believe it was a bad launch for the system due to price, available titles, and the economy.

In 2006, people were already in a financial crunch, even though it is worse now, '06 was the beginning of things to come. Sony probably thought that people would jump at the chance to own a top of the line system, like they did with the PS2 6 years prior to that. The problem was people didn't respond.

Now, I will say for the price of the 60GB at launch, it had the best of the lot as far as features. For example, the PS2 Emotion engine was included, making it fully backwards compatible, Wi-Fi connections, and the only system to have a multi-type card reader. The most recent PS3 does not have card readers or any type of backwards compatibility with the PS2 vast library of games.

I believe if Sony was ready a year earlier of the initial PS3 release, we might have seen a better fight between Sony and Microsoft.

The other thing I still have issues with is RAM. 512MB??? That's it?? Half is for the main system, and the other half , which is GDDR3, is for the RSX, a Nvidia produced chip of sorts for the system.

Well since I just got a 20GB model for under $280 USD, I am impressed with the system. Even though it's lacking the most notable features such as a larger hard drive, the Wi-Fi, and card reader support, I have since made up for it by owning a multi-card reader, as well as a larger hard drive to add to it for cheaper than what it would cost to find a 60 gb model. By the way, most 60 GB models are going for at least $500 USD, with the next highest being the 20 gb going for $400. Also with my 20 Gb being fully backwards compatible, I can run programs like USB Advance and run PS2 games from an external hard drive.

I'll get into that later.

Now so far I have one game, Ridge Racer 7, and two downloadable games Tekken 5 Dark Resurrection Online, and Soldner-X. Tekken 5 DR is in HD, and very nicely done on most stages, and the others stages with more detail still show the level of blurriness found on Tekken 5 for PS2. Soldner-X looks OK, but I like the old sprite(y) look for my shooters.

Now on to an actual disc-based game, Ridge Racer 7. The game was a launch title in '06, and for those that don't know, no more than an update to XBOX 360's Ridge Racer 6. It could have been titled Ridge Racer 6 Revolution, in the spirit of Ridge Racer's humble roots from way back in the PSX days. I believe "7" was used to make it sell, and make buyers think it was an all new game, but it isn't.

The concept is different, this time you have to qualify with the different manufacturers, then you are invited to race, then qualify some more, and it continues. The other cool feature is you can customize your cars with different parts, from different manufactures. A cool feature not seen in any of the previous games.

Graphically, it has more detail than 360's RR6. This part, I apply to the shared stages between both games. If you want side by side video then go to youtube for that, and you'll see what I mean. But this does not mean PS3 is any more powerful than the 360. RR6 was a launch title for the 360 in 2005, so Namco had time to improve for the PS3.

The final feature which I think puts RR7 in a higher tier than the previous games is the slipstream feature. In RR6, if you were lucky enough to get ahead, you could maintain a sizable lead, but RR7's slipstream feature makes the races tougher, because the computer controlled cars can use this to their advantage. What may seem like a big lead can get cut down in seconds due to the slipstream, which isn't working for me as of yet.

Now, 2-player mode is where the 512 MB of RAM shows it's limits, bringing the frame rate down to 30 FPS. I was greatly disappointed by this, to the point where RR6 was broken out just to alleviate the pain of bad frame rates.

Now That's all I have for now.

More on the diff's of the PS3 later.


This is my first post.

I am starting a page based on childhood, and adulthood love of video games, and Transformers.

I have tons of pictures and info of Toys, video games, and the systems.

Thanks for looking.